Introduction to Programming and C++ Basics for Non-Programmers
Course Objectives
This “skills-centric” course is about 50% hands-on lab and 50% lecture, designed to train attendees in basic coding with C++, coupling the most current, effective techniques with the soundest industry practices. Working in a hands-on learning environment, guided by our expert team, attendees will learn:
- Learn about basic computer architecture (memory, CPU, IO)
- Gain basic knowledge of the C++ programming language, features and functions in today’s development initiatives
- Gain hands-on practice using C++ basic syntax and functions to build basic software applications
- Learn about Object Oriented development and best practices
- Learn and apply core development functions such as dynamic memory, inheritance, value type / reference types, exceptions and more
- Get a light introduction to the C++ Standard Library
- Gain skills required to exit the course with a foundation in basic programming skills and C++ knowledge to carry forward to additional study and practice.
Course Prerequisites
This basic course is intended for anyone who is new to software development and wants, or needs, to gain an understanding of the fundamentals of coding and basics of C++ and object-oriented programming concepts.
Attendees might include:
This course is intended for anyone who is new to software development and wants, or needs, to gain an understanding of the fundamentals of coding and basics of C++ and object-oriented programming concepts. This course is for Non-Developers, or anyone who wants to have a basic understanding of and learn how to code C++ applications and syntax
Attendees might include:
- Anyone who wants exposure to basic coding skills, or who wants to begin the process of becoming an OO application developer
- Technical team members from non-development roles, re-skilling to move into software and application development roles within an organization
- Recent college graduates looking to apply their college experience to programming skills in a professional environment, or perhaps needing to learn the best practices and standards for programming within their new organization
- Technical managers tasked with overseeing programming teams, or development projects, where basic coding knowledge and exposure will be useful in project oversight or communications needs
Pre-Requisites
Before attending this course, students must have:
- Ability to use computers to start programs, open and save files, navigate application menus and interfaces
- Ability to understand logical concepts such as comparisons
- Understand number theory
- Ability to create, understand, and follow structured directions or step-by-step procedures
- Ability to understand and apply abstract concepts to concrete examples
Course Agenda
Please note that this list of topics is based on our standard course offering, evolved from typical industry uses and trends. We’ll work with you to tune this course and level of coverage to target the skills you need most.
Introduction to Computer Programming & Thinking Like a Programmer
Programming Tools
- Explain why we use various tools when programing
- Define the four major types of tools
- Lab: Setup the Development Environment'
Programming Basics
- Explain why different languages have different syntax
- Understand some basic features of any program
- Explain why we would break a program apart
- Using an IDE / Integrated Development Environment
Thinking About Objects
- Define what an object is
- Explain the difference between an object and a class
- Design a class using a class diagram
- Understand how to define a basic class
- Explain how to compile and run a C++ application
Programming Constructs
- Explain what variables and constants are and when to use the
- Explain what arrays are and why they are used
- Explain what a method is
- Write if statements
- Write loops
- Modeling an Television Object
C++ Basics
C++ General Language Features
- Basic syntax
- Data types
- Program flow
- If/else
- Loops
- Intro Functions
Data Structures
- Structures
- Classes
Intro Object-Oriented Features
- Overview of O-O concepts
- Constructors/Destructors
- Static (class members)
- Constants
- Object Relationships
- Abstract Types
Dynamic Memory
- Object Lifecycle
- new
- delete
Inheritance
- Base Classes
- Derived Classes
- Overriding members
- Abstract members and classes
Value Types vs Reference Types
Exceptions
- Throwing
- Catching
- Defining custom exceptions
Intro C++ Standard Library
- I/O classes
- Collections
- Utility
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