Core Java Programming Developer's Workshop

The Core Java Programming Developer's Workshop is a five-day, hands-on training program designed to help developers with prior programming experience transition to Java with confidence. This lab-intensive course focuses on building practical skills in writing efficient, maintainable, and scalable Java applications. You'll learn to design robust object-oriented systems, manage program complexity, and apply advanced techniques to streamline development and boost performance.

Retail Price: $2,695.00

Next Date: 01/27/2025

Course Days: 5


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About this Course

This course is rich with hands-on activities and examples, combining robust real-world hands-on labs with expert instruction, engaging activities and group discussions and review. You'll learn and practice new skills under the guidance of our expert instructor, who will prepare you to apply these in the job, role or project with confidence.

Working in a hands-on learning environment led by our expert instructor you will explore:

  • Object-Oriented Programming (OOP): Grasp the fundamentals of OO programming and understand its advantages in modern software development.
  • Java Language Essentials: Learn the core concepts, strengths, and weaknesses of the Java language, and how it relates to the OO programming paradigm and the Object Model.
  • Exception Handling: Master Java's exception handling mechanisms.
  • Modular System (Project Jigsaw): Work with Java's modular system to better structure and maintain applications.
  • Key OO Concepts: Use classes, inheritance, and polymorphism effectively.
  • Advanced Language Features: Explore collections, generics, autoboxing, enumerations, and data processing using Lambda expressions and the Stream API.
  • Interface Features: Implement abstract, static, and private methods in interfaces.
  • Modern Java Enhancements: Dive into newer features such as switch expressions, text blocks, pattern matching for instanceof, and the introduction of records for immutable data handling.
  • Java Tooling: Utilize the comprehensive set of tools available within the programming environment for Java development.
  • Java 21 Feature: Pattern Matching in Switch: This feature allows type checks and object deconstruction directly within a switch, simplifying complex conditional logic and reducing boilerplate code.
  • Java 21 Feature: Record Patterns: Record patterns enable concise deconstruction of records in switch expressions or other patterns, streamlining immutable data handling with fewer lines of code.

 

Audience

The ideal audience for this course includes experienced developers with a background in another programming language, who are new to Java and eager to expand their expertise. Participants should have a basic understanding of programming concepts. This course is not for non-developers. Please contact us for details so we can assist you in choosing if this is the right course for you.


Course Outline

1. The Java Platform

  • Introduce the Java Platform
  • Explore the Java Standard Edition
  • Discuss the lifecycle of a Java Program
  • Explain the responsibilities of the JVM
  • Executing Java programs
  • Garbage Collection

2. Using the JDK

  • Explain the JDK's file structure
  • Use the command line compiler to compile a Java class
  • Use the command line Java interpreter to run a Java application class
  • Documentation and Code Reuse

3. Using the IntelliJ IDE

  • Introduce the IntelliJ IDE
  • The Basics of the IntelliJ interface
  • IntelliJ Projects and Modules
  • Creating and running Java applications

4. Writing a Simple Class

  • Write a Java class that does not explicitly extend another class
  • Define instance variables for a Java class
  • Create object instances
  • Primitives vs Object References
  • Implement a main method to create an instance of the defined class
  • Java keywords and reserved words

5. Adding Methods to the Class

  • Write a class with accessor methods to read and write instance variables
  • Write a constructor to initialize an instance with data
  • Write a constructor that calls other constructors of the class to benefit from code reuse
  • Use the this keyword to distinguish local variables from instance variables
  • Introducing annotations
  • Deprecating classes and methods

6. Object-Oriented Programming

  • Real-World Objects
  • Classes and Objects
  • Object Behavior
  • Methods and Messages

7. Language Statements

  • Arithmetic operators
  • Operators to increment and decrement numbers
  • Comparison operators
  • Logical operators
  • Return type of comparison and logical operators
  • Use for loops
  • Switch Expressions
  • Switch Expressions and yield

8. Using Strings and Text Blocks

  • Create an instance of the String class
  • Test if two strings are equal
  • Perform a case-insensitive equality test
  • Contrast String, StringBuffer, and StringBuilder
  • Compact Strings
  • Text Blocks
  • Unicode support

9. Fields and Variables

  • Discuss Block Scoping Rules
  • Distinguish between instance variables and method variables within a method
  • Explain the difference between the terms field and variable
  • List the default values for instance variables
  • Final and Static fields and methods

10. Specializing in a Subclass

  • Constructing a class that extends another class
  • Implementing equals and toString
  • Writing constructors that pass initialization data to parent constructor
  • Using instanceof to verify type of an object reference
  • Overriding subclass methods
  • Pattern matching for instanceof
  • Safely casting references to a more refined type

11. Using Arrays

  • Declaring an array reference
  • Allocating an array
  • Initializing the entries in an array
  • Writing methods with a variable number of arguments

12. Records

  • Data objects in Java
  • Introduce records as carrier of immutable data
  • Defining records
  • The Canonical constructor
  • Compact constructors

13. Java Packages and Visibility

  • Use the package keyword to define a class within a specific package
  • Discuss levels of accessibility/visibility
  • Using the import keyword to declare references to classes in a specific package
  • Using the standard type naming conventions
  • Introduce the Java Modular System
  • Visibility in the Java Modular System

14. Utility Classes

  • Introduce the wrapper classes
  • Explain Autoboxing and Unboxing
  • Converting String representations of primitive numbers into their primitive types
  • Defining Enumerations
  • Using static imports
  • Introduce the Date/Time API
  • LocalDate / LocalDateTime etc.
  • Apply text formatting
  • Using System.out.printf

15. Inheritance and Polymorphism

  • Write a subclass with a method that overrides a method in the superclass
  • Group objects by their common supertype
  • Utilize polymorphism
  • Cast a supertype reference to a valid subtype reference
  • Use the final keyword on methods and classes to prevent overriding

16. Interfaces and Abstract Classes

  • Define supertype contracts using abstract classes
  • Implement concrete classes based on abstract classes
  • Define supertype contracts using interfaces
  • Implement concrete classes based on interfaces
  • Explain advantage of interfaces over abstract classes
  • Explain advantage of abstract classes over interfaces

17. Sealed Classes

  • Introduce sealed classes
  • The sealed and permits modifier
  • Sealed interfaces
  • Sealed classes and pattern matching

18. Pattern Matching

  • Pattern Matching in switch statements
  • Pattern Matching and sealed classes
  • Record Patterns

19. Introduction to Exception Handling

  • Introduce the Exception architecture
  • Defining a try/catch blocks
  • Checked vs Unchecked exceptions

20. Exceptions

  • Defining your own application exceptions
  • Automatic closure of resources
  • Suppressed exceptions
  • Handling multiple exceptions in one catch
  • Enhanced try-with-resources
  • Helpful NullPointerException(s)

21. Building Java Applications

  • Explain the steps involved in building applications
  • Define the build process
  • Introduce build scripts
  • Explain the standard folder layout
  • Resolving project dependencies

22. Introduction to Generics

  • Generics and Subtyping
  • Bounded Wildcards
  • Generic Methods

23. Introducing Lambda Expressions and Functional Interfaces

  • Understanding the concept of functional programming
  • Understanding functional interfaces
  • Lambda's and type inference

24. Collections

  • Provide an overview of the Collection API
  • Review the different collection implementations (Set, List and Queue)
  • Explore how generics are used with collections
  • Examine iterators for working with collections
  • Sequenced Collections

25. Using Collections

  • Collection Sorting
  • Comparators
  • Using the Right Collection
  • Lambda expressions in Collections
  • Sequenced Sets

26. Streams

  • Understanding the problem with collections in Java
  • Thinking of program solutions in a declarative way
  • Use the Stream API to process collections of data
  • Understand the difference between intermediate and terminal stream operations
  • Filtering elements from a Stream
  • Finding element(s) within a Stream
  • Collecting the elements from a Stream into a List

27. Collectors

  • Using different ways to collect the items from a Stream
  • Grouping elements within a stream
  • Gathering statistics about numeric property of elements in a stream

 

Bonus Topics / Time Permitting

These topics will be included in your course materials but may or may not be presented during the live class depending on the pace of the course and attendee skill level and participation.

 

28. Introduction to Annotations

  • Discuss how annotations work in Java
  • Understand what is required to work with Java's annotations
  • Use annotations
  • Other technologies that are using annotations

 

29. Java Data Access JDBC API

  • Connecting to a database using JDBC
  • Executing a statement against a database that returns a ResultSet
  • Setting up and working with PreparedStatements
  • Extracting multiple rows of data from a ResultSet
  • Inserting, updating and deleting rows in a table
Course Dates Course Times (EST) Delivery Mode GTR
1/27/2025 - 1/31/2025 10:00 AM - 6:00 PM Virtual Enroll
3/24/2025 - 3/28/2025 10:00 AM - 6:00 PM Virtual Enroll
5/19/2025 - 5/23/2025 10:00 AM - 6:00 PM Virtual Enroll
7/21/2025 - 7/25/2025 10:00 AM - 6:00 PM Virtual Enroll
9/29/2025 - 10/3/2025 10:00 AM - 6:00 PM Virtual Enroll
12/1/2025 - 12/5/2025 10:00 AM - 6:00 PM Virtual Enroll