Autodesk Inventor 2026: Introduction for Experienced 3D CAD Users
The Autodesk Inventor 2026: Introduction for Experienced 3D CAD Users course provides fast-paced training for those with 3D CAD experience, focusing on transitioning to Inventor. It covers key tools and processes, from sketching to assembly and drawing production, leveraging familiar strategies from other CAD software. Users with 2D experience should refer to a different course.
Course Objectives
- The Autodesk Inventor software interface
- Obtaining model information
- Creating sketch and pick and place features
- Work features
- Creating equations and working with parameters
- Model geometry and model display manipulation
- Feature duplication techniques
- Placing and constraining parts in assemblies
- Assembly component display
- Assembly tools
- Creating parts and features in assemblies
- Creating and editing an assembly bill of materials
- Working with projects
- Creating and annotating drawings and views
- Creating presentation files (exploded views) (in optional appendix)
Who should attend
- Mechanical Engineer
- Product Designer
- Drafters
Prerequisites
Required
- Access to the 2026.0 version of the software, to ensure compatibility with this guide. Future software updates that are released by Autodesk may include changes that are not reflected in this guide. The practices and files included with this guide are not compatible with prior versions (e.g., 2025).
- Prior knowledge of 3D modeling and 3D CAD software. Users with AutoCAD or AutoCAD Mechanical experience are highly recommended to use the Autodesk Inventor 2025: Introduction to Solid Modeling guide.
Course Outline
Introduction to Autodesk Inventor
- Autodesk Inventor Introduction
- Getting Started with Inventor
- Autodesk Inventor Interface
- Model Orientation
- Model Display
- Selection Techniques
- Suppressing Features
- Measurement Tools
- Model Material and Appearance Settings
Sketching Geometry
- Creating a New Part File
- Creating a Sketch
- Sketch Geometry
- Constraints
- Dimensions
- Basic Sketch Editing Tools
Creating Sketched Features
- Extrude and Revolve Features
- Sweep Features
- Loft Features
- Editing Sketched Features
Creating Pick and Place Features
- Edge Chamfers
- Constant Fillets
- Variable Fillets
- Face Fillets
- Full Round Fillets
- Holes
- Threads
- Editing Pick and Place Features
- Creation Sequence
Work Features
- Work Planes
- Work Axes
- Work Points
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